| Void(Darkness) Magic | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Void(Darkness) Magic Mon Apr 16, 2012 10:17 pm | |
| Primary Magic: Void Magic Caster or Holder: Caster Description: The ability to create and manipulate the Darkness of the Void. They can also solidify the Darkness element into different forms. Because of the very malicious nature of this Magic (which tend to complement the sinister natures of its users), it is known to make people physically ill and cold. Strengths: This Magic allows users to manipulate and control destructive dark Magic. This Magic has a physical form used for destroying objects, blocking enemies' attacks and picking up things. Weaknesses: In nature, Darkness Magic is weak against Light Magic. Is not specifically strong against any other type of Magic.
Name: Darkness Rank: E Magic Cost: 5 Requirements: To be in a room, or if outside, night time Class: Supplementary Range: 20 feet Element: Darkness Effect: Krieg is capable of sucking the light out of small nearby sources. Electric lights, candles, moonlight. Krieg's finger seems to draw in the draw, absorbing it. Does not work in sunlight. Magic Circle: A small circle, almost looks like a ring around one of Krieg's fingers. It is pure black. CD: 1 post Dur: 1 post
Name: Into the Void Rank: D Magic Cost: 10 Requirements: Class: Defensive Range: On his hand Element: Darkness Effect: Covers the user's hand in the void of darkness, which absorbs one spell of the same or lower rank. Magic Circle: The Magic Circle appears over Krieg's wrist. A black shade covers Krieg's hand, then his hand is coated in a deep black. The circle itself is dark blue, as is the coating color. CD: 4 posts Dur: 1 posts
Name: Void Troopers: Hawk Rank: D Magic Cost: 10 the first turn, then 7 for each turn Krieg maintain's their presence in this dimension. Requirements: Darkness Magic Class: Offensive Range: 20 feet radius around Krieg Element: Poison Effect: Krieg calls out to the Void, drawing three Hawk troopers out to fight for him. The hawks deal damage to a mage's Mana, rather than actual damage. After hitting someone, the hawk dissipates. Each hawk damages the target's Mana by 5. They can move toward targets within 20 feet of Krieg. An attack from anything of the same rank or higher will destroy them, with the exception of bodily attacks, which will activate their effect on the foe. Magic Circle: The circle is about the size of Krieg's head, coming out of his hand. The circle is bark blue. CD: 6 posts Dur: 3 posts
Name: Void Rain Rank: D Magic Cost: 10 Requirements: Void Magic Class: Offensive Range: 25 feet Element: Darkness Effect: Krieg creates a dozen small orbs the size of a fingernail, and casts them out toward his foe. They move in a shotgun formation. Magic Circle: A circle appears at Krieg's mouth, about the size of his hand. It is a light purple color, the same as his cloud is. CD: 3 posts Dur: --
Name: Void Dagger Rank: C Magic Cost: 20 the first turn, then 14 to maintain the dagger for the next turn. Requirements: Void Magic Class: Offensive Range: 1 foot longer than Krieg's hand. Melee range. Element: Darkness Effect: Krieg thrusts his hand into the Void of Darkness, drawing out magical energy that attaches itself to his hand. The energy takes the form of a blade, extending to a point a foot beyond Krieg's fingers. Those who are hit by this suffer the same wound a knife would inflict, as well as losing 20 Mana. Magic Circle: A magic circle the size of Krieg's torso appears from Krieg's hand. It is a dark blue in color. CD: 5 posts Dur: 2 posts
Last edited by Krieg on Fri Apr 27, 2012 1:23 pm; edited 4 times in total | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Thu Apr 19, 2012 8:31 pm | |
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Shin Katari D-rank
Posts : 789 Jewel : 2274529 Join date : 2012-02-11 Location : Magnolia Town (Fairy Tail)
Character sheet Character Name: Shin Katari Magic of character: Fire Dragon Slayer magic Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Thu Apr 19, 2012 9:04 pm | |
| I though your magic is poison? | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Thu Apr 19, 2012 9:14 pm | |
| I changed my mind. No one commented on it, so the poison magic technically was not set. | |
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Shin Katari D-rank
Posts : 789 Jewel : 2274529 Join date : 2012-02-11 Location : Magnolia Town (Fairy Tail)
Character sheet Character Name: Shin Katari Magic of character: Fire Dragon Slayer magic Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Sat Apr 21, 2012 12:53 am | |
| Each spell has it's own set mana. Any additional mana cost can be added. Please change that.
Bump when edited. | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Sat Apr 21, 2012 11:48 am | |
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Shin Katari D-rank
Posts : 789 Jewel : 2274529 Join date : 2012-02-11 Location : Magnolia Town (Fairy Tail)
Character sheet Character Name: Shin Katari Magic of character: Fire Dragon Slayer magic Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Sat Apr 21, 2012 1:24 pm | |
| Change mana cost for Into the Void to 10. | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Sat Apr 21, 2012 1:52 pm | |
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Shin Katari D-rank
Posts : 789 Jewel : 2274529 Join date : 2012-02-11 Location : Magnolia Town (Fairy Tail)
Character sheet Character Name: Shin Katari Magic of character: Fire Dragon Slayer magic Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Tue Apr 24, 2012 10:09 am | |
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Skullkid Shura D-rank
Posts : 139 Jewel : 2219734 Join date : 2012-03-26 Location : Oak Town (Tartaro Guild Member)
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Wed Apr 25, 2012 5:23 pm | |
| Name: Into the Void Rank: D Magic Cost: 10 Requirements: Class: Defensive Range: On his hand Element: Darkness Effect: Covers the user's hand in the void of darkness, which absorbs one attack of the same or lower rank. Magic Circle: The Magic Circle appears over Krieg's wrist. A black shade covers Krieg's hand, then his hand is coated in a deep black. The circle itself is dark blue, as is the coating color. CD: 4 posts Dur: 1 posts
sounds a bit OP, since you won't get any damage by magic until you are out of mana....
Name: Void Troopers: Hawk Rank: D Magic Cost: 10 the first turn, then 7 for each turn Krieg maintain's their presence in this dimension. Requirements: Darkness Magic Class: Offensive Range: 20 feet radius around Krieg Element: Poison Effect: Krieg calls out to the Void, drawing three Hawk troopers out to fight for him. The hawks deal damage to a mage's Mana, rather than actual damage. After hitting someone, the hawk dissipates. Each hawk damages the target's Mana by 5. They can move toward targets within 20 feet of Krieg. Magic Circle: The circle is about the size of Krieg's head, coming out of his hand. The circle is bark blue. CD: 6 posts Dur: 3 posts
how can i beat these hawks? they need to have some kind of weakness...
Name: Void Rain Rank: D Magic Cost: 10 Requirements: Void Magic Class: Offensive Range: 25 feet Element: Darkness Effect: Krieg creates a dozen small orbs the size of a fingernail, and casts them out toward his foe. They move in a shotgun formation. Magic Circle: A circle appears at Krieg's mouth, about the size of his hand. It is a light purple color, the same as his cloud is. CD: 3 posts Dur: --
how many orbs exactly does this create? and moving 25 feet if going in a shotgun formation is kind of.... a bit to highh... i would say alter it to 15 meter... if it goes past that i don't think it will be logical that it can even hit someone because the distance between the orbs would be to high
Name: Void Dagger Rank: C Magic Cost: 20 the first turn, then 14 to maintain the dagger for the next turn. Requirements: Void Magic Class: Offensive Range: 1 foot longer than Krieg's hand. Melee range. Element: Darkness Effect: Krieg thrusts his hand into the Void of Darkness, drawing out magical energy that attaches itself to his hand. The energy takes the form of a blade, extending to a point a foot beyond Krieg's fingers. Those who are hit by this suffer the same wound a knife would inflict, as well as losing 20 Mana. Magic Circle: A magic circle the size of Krieg's torso appears from Krieg's hand. It is a dark blue in color. CD: 5 posts Dur: 2 posts
also for your void dagger, sucking up 20 mana seems kind of op and i wouldn't say 14 mana each turn is needed..... thats way to high for a C-rank spell... also i guess this will level up to a sword later on ? | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Wed Apr 25, 2012 6:29 pm | |
| Into the Void: It only works on magic attacks. Excluding Light elements. It already has a Cooldown of 4 posts, which may make up for its power.
Void Troopers: Hawk All of my magic is weak against Light. They are not large, and move at the speed of a human running, so if someone just runs away, they should be able to get out of range before they get hit.
Void Rain: Dozen= 12. 25 feet is less than 15 meters. 15 meters is roughly 50 feet, give or take some.
Void Dagger: It is a C rank. C rank mages have 150 mana, so 20 is not alot of their pool I dont think. It only lasts for 2 total attacks, so it will be 34 mana cost in total, and possibly take up to 40 mana. I was not planning on upgrading its length, just how much mana it depletes. | |
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Skullkid Shura D-rank
Posts : 139 Jewel : 2219734 Join date : 2012-03-26 Location : Oak Town (Tartaro Guild Member)
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Wed Apr 25, 2012 7:21 pm | |
| [quote="Krieg"]Into the Void: didn't looked at the cooldown... like this it's alright i guess
Void Troopers: Hawk Still, what happens when i just hit them? not everyone runs around with a flashlight...
Void Rain: srry don't know to well about those measurements... my mistake srry
Void Dagger: i still think 20 is high..... even through... if you want to keep it like this it's alright with me... since it makes up for the high mana absorption with the high duration cost..... | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Fri Apr 27, 2012 12:49 pm | |
| Void Troopers: Hawk If you hit it with a body part, it has the effect it currently does, depleting mana. I guess if they are hit with a ranged spell/attack of an equal rank or higher, they will be destroyed, and by any Light element attacks. | |
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Skullkid Shura D-rank
Posts : 139 Jewel : 2219734 Join date : 2012-03-26 Location : Oak Town (Tartaro Guild Member)
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Fri Apr 27, 2012 1:00 pm | |
| - Krieg wrote:
- Void Troopers: Hawk
If you hit it with a body part, it has the effect it currently does, depleting mana. I guess if they are hit with a ranged spell/attack of an equal rank or higher, they will be destroyed, and by any Light element attacks. what about striking them with a weapon? Can't just have a technique which allows you to home enemys and either suck their mana by getting hit or using spells to defend themselfes... in my oppinion a simple slash should be enough for those.... - you may have another oppinion seeing as i have ghost summonings which are naffected by phisical blows, but those are ghosts, which is my reasoning for them, and they can still be 'killed' with magical or magical influenced weapons/ strikes | |
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Krieg D-rank
Posts : 116 Jewel : 2215183 Join date : 2012-02-24 Age : 31
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Fri Apr 27, 2012 1:09 pm | |
| By ranged I meant non body part attack. >.> my bad | |
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Skullkid Shura D-rank
Posts : 139 Jewel : 2219734 Join date : 2012-03-26 Location : Oak Town (Tartaro Guild Member)
Character sheet Character Name: Magic of character: Mana Bar: (100/100)
| Subject: Re: Void(Darkness) Magic Fri Apr 27, 2012 1:21 pm | |
| 2/2 approved i wish to fight you soon ^^, and please join my MISSION, too, so that we may start making this site interesting | |
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