Primary Magic: Ice Godslayer Magic
Secondary Magic: ----
Caster or Holder: Caster/Lost Magic
Description: It is similar to Dragon Slayer Magic, but more powerful. God Slayer Magic has been shown to be completely superior to Dragon Slayer Magic in both power and destructive ability. Furthermore, a Dragon Slayer is only able to eat God Slayer magic after nullifying all of his/her own Magic, while the God Slayer can eat the Dragon Slayer's magic with ease. In addition, unlike Dragon Slayers, God Slayers are able to eat the magic they create themselves.
In particular, the strength of Ice God Slayer magic is determined by the personality and thoughts of its wielder. In that aspect, the magic could be as unforgiving and cruel as an endless winter. At its core, Ice God Slayer magic is capable of easily performing the basics of other forms of Ice magic with little to no training required. The fact that it is a Lost Magic further strengthens this notion.
The ice created by this formidable magic is incredibly versatile and gives the God Slayer free reign over the moisture within most living things. At a whim, an Ice God Slayer could completely crystallize their environment or even a living being from the inside out with ease. In addition, the ice created through God Slayer magic is capable of spreading to any water or ice that may happen to be in the area, thereby increasing the range the God Slayer has with his/her spells.
Strengths: Being a Lost Magic, Ice Godslayer magic is quite possibly the strongest form of ice magic in existence. Being able to wield it gives Nix a near immunity to other conventional water and ice magic, though she still takes some damage from it. Dragon Slayer Ice and Water magic is slightly more effective, though not by much. Unlike with Dragon Slayer magic, Nix is capable of eating her own ice to strengthen herself, though she will rarely do so except as a last resort. Earth and Wind magic have very little effect on her, as well, though she still does take some damage from it.
Weaknesses: Although it is a Lost Magic, Nix' Ice Godslayer magic is still susceptible to most forms of Fire and Steel magic. Fire magic, both conventional and Dragon Slayer, are quite effective against her. Although she has yet to encounter another Godslayer, it can be assumed that Fire Godslayer magic could be borderline fatal to her. Steel Dragon Slayer magic, though of a lower grade than Godslayer magic, is still effective against her.
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Name: Arctic Haze
Rank: E
Magic Cost: 5
Requirements: Must be an Ice God Slayer
Class: Supplementary
Range: Up to 10ft
Element: Ice
Effect: Nix drops the temperature around her to below zero, effectively creating a zone of super cold air. It has no battle implications, but is rather used as a way to announce her presence and instill fear into those around her. The basic concept is, if the air suddenly gets unbearably cold....run, because Nix is near.
Magic Circle: None
CD: None
Dur: Sustained until deactivated
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Name: Winter's Kiss
Rank: E
Magic Cost: 5
Requirements: Must be an Ice God Slayer
Class: Supplementary
Range: Must be directly next to her target
Element: Ice
Effect: Nix uses her seductiveness to get close to her target then offers them a kiss. The kiss, however, is far from a pleasant experience. Instead, Nix drains the heat from her target's body, causing mild hypothermia. This spell has no battle implications, it is moreso something she does for fun to torment others.
Magic Circle: None
CD: None
Dur: Instant
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Name: Ice Spires
Rank: D
Magic Cost: 10
Requirements: Must be an Ice God Slayer
Class: Offense
Range: 15ft
Element: Ice
Effect: An icy mist begins to flow from Nix' hands then she presses them together as she gathers her magic. She then presses them to the ground, channeling the magic into the ground and towards her opponent. The magic seal appears beneath them then pillars of ice two feet wide and a foot thick (their height is dependent on her opponent, they match his/her height and increase by one foot) form up in a complete circle around them. Nix then channels more magic into the circle, causing the pillars to close into her opponent, causing damage on impact.
Magic Circle: - Spoiler:
CD: 3 posts
Dur: 1 post (the pillars remain stationary until my next post, after which they begin to close in on my opponent)
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Name: Crystal Shards
Rank: D
Magic Cost: 10
Requirements: Must be an Ice God Slayer
Class: Offense
Range: 30ft
Element: Ice
Effect: Nix gathers her magic then focuses it towards her opponent. However, instead of the magic being expelled directly at her opponent, the magic instead flows into the air. It then condenses the moisture in the air into large shards of ice (about the size of a football) that she launches at her opponent (usually at their limbs). On impact, thick ice begins to spread over the afflicted area. The ice is intended to reduce her opponent's mobility and reduce their range of motion. A total of 3 shards are created.
Magic Circle: - Spoiler:
CD: 5 posts
Dur: Up to 3 posts, depending on how many shards connect.
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Name: Frozen Tempest
Rank: D
Magic Cost: 10
Requirements: Must be an Ice God Slayer
Class: Defense
Range: 20 foot diameter centered around Nix' current location
Element: Ice
Effect: Nix starts by gathering her magic then expelling it out into the air around her. The released magic freezes the moisture in the air to form a swirling vortex of ice crystals around her, shielding her from damage as well as inflicting damage on anyone who attempts to pass through the crystals. The number of spells that can be blocked is dependent on the opposing mage's rank. (X- None, S- None, A- None, B- None, C- Can only weaken one spell, D- 3 spells). Despite its defensive capabilities, it is still able to be dispelled by fire magic.
Magic Circle: - Spoiler:
CD: 8 posts
Dur: 5 posts