Primary Magic: Heavenly Body Magic [天体魔法, Tentai Mahō]
Secondary Magic: N/A
Caster or Holder: Caster
Description: Heavenly Body Magic (天体魔法, Tentai Mahō) is magic based on using astronomical objects; as stars, meteors, black holes and so on. This magic allows user to manipulate them almost freely. User can manipulate energy of the object, and then use it as he wishes. He can boost up his body, by using star energy or create great attack with black hole energy. Whole magic is more like offensive based, that makes user low at defense, but Ardeur says that best defense is actually offense. This magic is that powerful, that even spell at A rank can kill enemy just by one hit. This is quite hard magic to learn, and Ardeur may be the only one who is gifted to have it. Yet, he knows the basics of it, but he is training to learn even more powerful spells, than the ones that are already known. Even this is not lost magic; many people already count it as lost magic.
Strengths: This magic offers the large scale of offensive and boosting spells. Also, the number of ways this magic can be performed is big. User can release star power through the whole body, or trough palm. This magic is also great in the fact, that when it hits enemy, he can be knocked out in one hit, if Ardeur hits him at the right place.
Weaknesses: This magic lacks spells in defense; there are no defensive spells at all. Also this magic is really hard to learn, and only skilled users can use it masterfully. Ardeur is just at basic level, but he is able to surprise enemy already.
SKILLSName: Meteor
Rank: D
Magic Cost: 10 First post, 5 further use 5 per post
Requirements: Heavenly Body Magic
Class: Supplementary
Range: /
Element:/
Effect: Meteor is one of the best supplementary spells that Heavenly Body Magic has. Skill creates a yellow layer around Ardeur. This layer has two functions, first one is the protection. This layer is able to lower damage of all attacks headed on Ardeur by 10%. Second ability is that this layer increases Ardeur’s speed, making him quite faster than before, and thanks to his natural strength this meteor is his basic spell. We can say that he doesn’t start fights without this spell.
Magic Circle: linkCD: 5 posts from last post while this skill was active
Dur: Unlimited, -5 mana per post
Name: Heavenly Arrows
Rank: D
Magic Cost: 10
Requirements: Heavenly Body Magic
Class: Offense
Range: 5 meters
Element:/
Effect: This spell is one of his best offensive spells yet. This spell is capable of dealing some decent damage. User forms a magic circle next to him, and suddenly many arrows of star material start going out of it. This skill is useful mainly because more than one person can be hit by this. Number of arrows depends on the user’s strength, for example Ardeur is capable of shooting 3 arrows at once, but later he can shoot more.
Magic Circle: linkCD: 3 posts
Dur: 1 post
Name: Heaven Palm
Rank: D
Magic Cost: 10
Requirements: Heavenly Body Magic
Class: Offensive
Range: 5 meters
Element: /
Effect: The user grabs his arm with his other hand, and straightens his palm. A ball of Heavenly Magic appears in his palm, which is then shot at the target to push it like an invisible wall. This palm is about 1 meter square big.
Magic Circle: linkCD: 3 post
Dur: 1 post
Name: Heaven Breakdown
Rank: E
Magic Cost: 5
Requirements: Heaven Body Magic
Class: Supplementary
Range: 3 meters
Element: /
Effect: User swipes his/her hand and the ground in front of him/her breaks, making everything on top of it fall. The area of this spell increases by every rank. Starting area is about one square meter.
Magic Circle: linkCD: 2 posts
Dur: 1 post
Name: Heaven Comet
Rank: E
Magic Cost: 5
Requirements: Heavenly Body Magic
Class: Supplementary
Range: 5 meters
Element: /
Effect: User swipe his hads, magic circle appears above him, and in a second, the user starts shining, like a star temporary lighting up the place. This spell is useful to light up some dark places, but it can't blind the enemy.
Magic Circle: linkCD: 4
Dur: Unlimited, -3 mana per post