Primary Magic: Heavenly Fighter Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Fa's magic centers around the martial arts, the concept fighting with both body and spirit.
Strengths: Fa's already impressive physical abilities are augmented and even extended by his magic, making his blows devastating not only up close, but even at a distance.
Weaknesses: Fa's magic revolves around his body. As he becomes weary and fatigued, be it from prolonged fighting or even something as mundane as not getting enough sleep or being too hungry, his magic grows weaker and weaker.
Name: Heavenly Might
Rank: E
Magic Cost: 5, 3 per turn
Requirements: Be a Heavenly Fighter
Class: Supplementary
Element: None
Effect: The user imbues magic into his muscles that causes them to pump up, increasing his strength. The spell effects him physically, causing him to look beefier with his muscles in their enlarged state.
CD: N/A
Dur: Continuous
Name: Heavenly Armor
Rank: E per turn
Magic Cost: 5, 3 per turn
Requirements: Be a Heavenly Fighter
Class: Supplementary
Element: None
Effect: The user imbues magic into his skin, making it as durable as leather armor. In this state, he is better protected against standard concussive attacks, such as punches or hammers, as well as somewhat more defended against weak attacks from bladed weapons.
CD: N/A
Dur: Continuous
Name: Heavenly Fist
Rank: D
Magic Cost: 10
Requirements: Be a Heavenly Fighter
Class: Offense
Element: None
Effect: The caster channels his magic into his fist, seen as a yellow flame-like aura covering his hand. Upon hitting something with that fist, he releases the magic, causing a small area of crushing damage around the point of impact.
CD: 2 posts
Dur: 1 post
Name: Soul Cannon
Rank: D
Magic Cost: 10
Requirements: Be a Heavenly Fighter
Class: Offense
Element: None
Effect: The caster puts his hands together and channels magic between them. Thrusting them out in front of him, he unleashes the magic as a powerful beam, inflicting burns on whatever it touches.
CD: 3 posts
Dur: 1 post
Name: Divine Uppercut
Rank: D
Magic Cost: 10
Requirements: Be a Heavenly Fighter
Class: Offense
Element: None
Effect: The caster channels his magic into one arm and leg, enabling him to deliver a uppercut that literally sends his enemy flying up ten feet.
CD: 2 posts
Dur: 1 post