Primary Magic: Ice Make Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: The Magic of Ice Make allows the user to form objects made of Ice thought the use of their Magic. The more powerful the user is, the better control of the objects they have, the more varied the forms are, and the more powerful they are. The more powerful users can even form Ice from liquids aside from Water, some having been shown to use blood when their magic via the use of water was turned against them or nullified.
Strengths: This magic is much less strict on the forms the Magic can take, allowing the user much more control over the forms which the spell will take and what it will do when used. This makes it a very versatile Magic, capable of working in a variety of different situations. The Magic also allows the user to modify some of the spells depending on the situation, allowing them more control over what exactly they can do in response to an enemy. It also utilizes one of the most plentiful elements in the world as a weapon, using the water in the air on on the ground to create the ice used in the Magic.
Weaknesses: Despite its variability, Ice Make Magic is extremely limited in regards to battlefield conditions. Meaning that without water in the air, or able to be used, the user's abilities are reduced or completely nullified, depending on their skill level. Ice Make Magic also tends to be weak against Fire Mages, as their heat-based attacks melt the ice back into water, rendering the spell useless. A final weakness lies in the fact that the Ice Make Magic tends to be very sensitive to changes in the environment, weakening as the heat of an area increases.
Name: Ice Make: Blades
Rank: D
Magic Cost: 10 MP
Requirements: Water in the Air/On the Ground(this is true in everywhere except highly arid areas)
Class: Supplementary/Offense
Range: Self-use. Blades can vary between a foot to 4 feet long, but larger size decreases the duration
Element: Ice/Water
Effect: This Spell forms a set of two blades that come in a variety of sizes and shapes depending on the user. Kenji can form two separate sets, a pair of dagger-like blades that attach to his palms, and a pair of sword like blades that attach to his elbows. Once formed, it becomes the users job to actually use them in combat.
Magic Circle: Kenji's Magic Circle is a silver-white color with a Lion's head surrounded by arcane symbols at the core. The Lion's head is open as if to roar, and it's teeth are showing.
CD: 4
Dur: 3 for Daggers, 2 for Swords
Name: Ice Make: Wall
Rank: D
Magic Cost: 10
Requirements: Water in the Air/On the Ground
Class: Defense
Range: 10 feet tall, 7 feet wide
Element: Ice/Water
Effect: The user forms a wall of Ice to block attacks with. This is the most basic form of Defense in the Ice Make style, and tends to be a bit slow to be created. This attack is fairly simple, only creating the wall as a defensive shield and nothing else. This wall also tends to be easily turned back into water via Fire. The wall is highly vulnerable to Fire Magic for that reason, but inversely, it can protect against Ice and Water magic better than it normally would. Most magics though it tends to be neutral towards, blocking it as well as it would any other but not any better than any other either.
Magic Circle: Same as other spells
CD: 3
Dur: 2
Name: Ice Make: Birds
Rank: D
Magic Cost: 10 MP
Requirements: Water in the Air/On the Ground
Class: Offense
Range: 30 Feet
Element: Ice/Water
Effect: This Spell allows the user to make a group of razor-winged birds that will attempt to attack a designated target by flying into them with their sharp wings kamikaze-style. Once outside the area of the Spell, the birds will turn back into water, making them useless. The birds can move a maximum of 5 feet per second, but they will follow their target until they are outside of the Spell's range.
Magic Circle: Same as other Ice Make Spells
CD: 3 Turns
Dur: 1 Turn
Name: Ice Make: Crystal
Rank: E
Magic Cost: 5 MP
Requirements: Water in the Air/On the Ground
Class: Supplementary
Range: Self-use
Element: Ice/Water
Effect: Ice Make:Crystal is namely used to impress clients or show off the Magic without use of a spell that requires more Magic use. It allows the user to form a small ice-blue crystal that is more beautiful or brilliant depending on the user's skill.
Magic Circle: Same as others, only smaller.
CD: 2 Turns
Dur: 4 Turns
Name: Ice Make: Sculpture
Rank: E
Magic Cost: 5 MP
Requirements: Water in the Air/On the Ground
Class: Supplementary
Range: 0 Feet/Use on user's Person
Element: Ice/Water
Effect: Ice Make: Sculpture was a spell invented by Leoan to allow the practice of both art and magic simulateously. It allows the user to create sculptures of varying type and shape up to one square foot in size. Beyond that, it's simply the user's imagination and creativity that determine what the sculpture will become.
Magic Circle: Same as the others, only smaller than normal.
CD: 4 Turns
Dur: 3 Turns