Primary Magic: Abyssal Darkness
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Abyssal Darkness is an ancient magic that had been lost throughout the ages; it is a magic that has its roots deep in dark and terrible history. For the past two hundred years there has been no official recording or records of it even being used, however a dark family kept its secrets close in order to protect the age old magic from those who would seek to destroy it or abuse it’s powers. Abyssal Darkness’s true powers lay in its tainted purity of the dark arts. It is one of the few dark magics that hold a firm grasp at the roots of magic, and as such is capable of things one would not expect.
Those who wield this magical power are capable of using a special type of darkness unlike any other, a darkness that is able to consume and be controlled like a hound of hell. Mages that divulge deeper into the dark secrets will uncover the true potential of the magic. It is capable of consuming and storing mass that is no sentient creatures or magic that is capable of being brought out whenever the mage deems fit so long as the darkness is powerful enough to absorb it. In addition the darkness is able to be manipulated and crafted to have a physical or energy form, allowing the user to create objects or creatures similar to ice creation magic.
Strengths: Abyssal Darkness ,unlike normal darkness magic, counters fire, light, and lighting magic due to its consuming nature while also suffering different weaknesses. Besides that this magic has a versatility that can serve the mage in both combat and everyday life, granting them a good mix between defensive spells and offensive for battles as well as supplementary for every day means.
Weaknesses: Abyssal Darkness’s major fall backs are the fact that it is countered by any darkness or shadow based magic. To Abyssal Darkness the “new” darkness magic that has come about after its creation is an abomination, a disease and diluted. When it classes with other forms of darkness magic it will always be at the disadvantage unless it has a rank advantage to compensate.
In addition to the weakness previously stated any magic spells that the darkness consumes is destroyed completely, making it impossible for the mage to gain any advantage out of it other than using darkness as they would any other defensive spell.
Name: Hand of Darkness
Rank: e
Magic Cost: 5
Requirements: NA
Class: Supplementary
Element: Abyssal Darkness
Effect: Hand of Darkness is a magic spell used by a mage of Abyssal Darkness in order to consume mass that is not that of a sentient creature. It is capable of consuming mass in one of two ways. The first way is by creating a pool of darkness underneath of the substance in question and letting gravity suck it in, the other way is fully engulfing it in the darkness in order to consume it. Anything stored inside of the darkness can also be released. It can create a pool of darkness in the air to let the object fall out or outline the object and release it that way. It is a purely supplementary spell and it’s only use so far is to store convenient items and objects so that they could be brought out whenever the mage needs them, such as an umbrella for rainy days.
Magic Circle: None
CD: none
Dur: instant
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[b]Name:[/b] Hand of Darkness
[b]Rank:[/b] e
[b]Magic Cost:[/b] 5
[b]Requirements:[/b] NA
[b]Class:[/b] Supplementary
[b]Element:[/b] Abyssal Darkness
[b]Effect: [/b] Hand of Darkness is a magic spell used by a mage of Abyssal Darkness in order to consume mass that is not that of a sentient creature. It is capable of consuming mass in one of two ways. The first way is by creating a pool of darkness underneath of the substance in question and letting gravity suck it in, the other way is fully engulfing it in the darkness in order to consume it. Anything stored inside of the darkness can also be released. It can create a pool of darkness in the air to let the object fall out or outline the object and release it that way. It is a purely supplementary spell and it’s only use so far is to store convenient items and objects so that they could be brought out whenever the mage needs them, such as an umbrella for rainy days.
[b]Magic Circle:[/b] None
[b]CD:[/b] none
[b]Dur:[/b] instant