Michael D-rank
Posts : 32 Jewel : 2107050 Join date : 2012-09-28
| Subject: Starter Michael 1 E 1 D Fri Oct 05, 2012 10:26 pm | |
| - magic:
Primary Magic: Abyssal Darkness Secondary Magic: (Must be filled in later. Magic you bought at the store goes here) Caster or Holder: Caster Description: Abyssal Darkness is an ancient magic that had been lost throughout the ages; it is a magic that has its roots deep in dark and terrible history. For the past two hundred years there has been no official recording or records of it even being used, however a dark family kept its secrets close in order to protect the age old magic from those who would seek to destroy it or abuse it’s powers. Abyssal Darkness’s true powers lay in its tainted purity of the dark arts. It is one of the few dark magics that hold a firm grasp at the roots of magic, and as such is capable of things one would not expect.
Those who wield this magical power are capable of using a special type of darkness unlike any other, a darkness that is able to consume and be controlled like a hound of hell. Mages that divulge deeper into the dark secrets will uncover the true potential of the magic. It is capable of consuming and storing mass that is no sentient creatures or magic that is capable of being brought out whenever the mage deems fit so long as the darkness is powerful enough to absorb it. In addition the darkness is able to be manipulated and crafted to have a physical or energy form, allowing the user to create objects or creatures similar to ice creation magic. Strengths: Abyssal Darkness ,unlike normal darkness magic, counters fire, light, and lighting magic due to its consuming nature while also suffering different weaknesses. Besides that this magic has a versatility that can serve the mage in both combat and everyday life, granting them a good mix between defensive spells and offensive for battles as well as supplementary for every day means. Weaknesses: Abyssal Darkness’s major fall backs are the fact that it is countered by any darkness or shadow based magic. To Abyssal Darkness the “new” darkness magic that has come about after its creation is an abomination, a disease and diluted. When it classes with other forms of darkness magic it will always be at the disadvantage unless it has a rank advantage to compensate.
In addition to the weakness previously stated any magic spells that the darkness consumes is destroyed completely, making it impossible for the mage to gain any advantage out of it other than using darkness as they would any other defensive spell.
Name: Corrupted Creation Rank: E Magic Cost: 5 Requirements: NA Class: Supplementary Element: Abyssal Darkness Effect: By using the power of abyssal darkness Michael is able to instantly craft any number of objects in his imagination that has a total volume of 16 x 16 ft. The things that are crafted are made from solidified darkness that can come with any number of textures or solid physical traits according to Michael’s imagination, allowing him to create a variety of miscellaneous objects that while may not serve as effective weapons can serve a variety of purposes. Such as creating keys, chairs, tables, a ladder, etc. things that while may not help in direct combat can be useful for other activities. The things crafted can take on any number of color appearances so long as they are all black or extremely dark color in nature and remain until the mage wishes them to disappear or they are completely destroyed by a D rank or higher spell. Magic Circle: NA CD: 0 Dur: instant Name: Tainting of the Third Eye Rank: D Magic Cost: 10 for initial casting + 1C (C being for every active creature in the post) per turn Requirements: na Class: Supplementary Element: Abyssal Darkness Effect: By solidifying the darkness that Michael is able to produce he is able to create up to half a dozen small creatures to suit his purposes, either crafting them all at once or spanning their creations out. The creatures are able to be crafted and transform into any creature that is required to serve their purpose and can act independently of the mage that crafted them. They can range from as small as a fly to as large as a medium sized dog with all of the natural abilities of the creature that they are morphed into. Their eyes are able to absorb the light and sound waves that is reflected or absorbed into them allowing these senses to be shared with their creator should he deem it required. The creatures can be destroyed with a single D rank spell and like the objects he can create they all must be black or dark colored in nature, however their size can be anything within the limitations given. In addition they also have the ability to consume mass so long as it doesnt belong to a sentiant creature, making them perfect spies or creations to retreive information or plant evidence by pulling out materials. Magic Circle: NA CD: 2 Dur: X
Last edited by Michael on Mon Oct 08, 2012 12:58 am; edited 2 times in total | |
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Lance S-rank
Posts : 345 Jewel : 2104608 Join date : 2012-08-07 Location : Magnolia
Character sheet Character Name: Lance Lightfang Magic of character: Light Dragon Slayer Mana Bar: (300/300)
| Subject: Re: Starter Michael 1 E 1 D Sat Oct 06, 2012 12:15 am | |
| Add magic spent per turn on the second spell | |
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Michael D-rank
Posts : 32 Jewel : 2107050 Join date : 2012-09-28
| Subject: Re: Starter Michael 1 E 1 D Sat Oct 06, 2012 12:31 am | |
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Lance S-rank
Posts : 345 Jewel : 2104608 Join date : 2012-08-07 Location : Magnolia
Character sheet Character Name: Lance Lightfang Magic of character: Light Dragon Slayer Mana Bar: (300/300)
| Subject: Re: Starter Michael 1 E 1 D Sun Oct 07, 2012 10:38 pm | |
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Aila S-rank
Posts : 408 Jewel : 2119133 Join date : 2012-05-29
Character sheet Character Name: Aila Magic of character: Requip:The Reaper Mana Bar: (300/300)
| Subject: Re: Starter Michael 1 E 1 D Mon Oct 08, 2012 12:51 am | |
| Do the creatures have combat capabilities? If not, that can be lowered to an E-rank if you'd like. | |
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Aila S-rank
Posts : 408 Jewel : 2119133 Join date : 2012-05-29
Character sheet Character Name: Aila Magic of character: Requip:The Reaper Mana Bar: (300/300)
| Subject: Re: Starter Michael 1 E 1 D Mon Oct 08, 2012 12:59 am | |
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