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 Dark Guild Quest

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2 posters
AuthorMessage
Skullkid Shura
D-rank
D-rank
Skullkid Shura


Posts : 139
Jewel : 2217234
Join date : 2012-03-26
Location : Oak Town (Tartaro Guild Member)

Character sheet
Character Name:
Magic of character:
Mana Bar:
Dark Guild Quest Left_bar_bleue100/100Dark Guild Quest Empty_bar_bleue  (100/100)

Dark Guild Quest Empty
PostSubject: Dark Guild Quest   Dark Guild Quest Icon_minitimeTue Mar 27, 2012 12:43 pm

Request name: Preparation for war
Guild: Dark Guild
Request rank: D
Client name: Guildmaster
Objective: Get information on another Guilds Members
Location: Attacked Guilds Hometown
Time: /
Reward: 1 free D-rank spell
Punishment:
Request description:
'My friends, we are slowly growing stronger, it is time to make the first move. Head out and gather information about our enemys, but be careful, if you are caught by the enemy you are to NOT speak a word about our guilds location, HAVE YOU UNDERSTOOD?!'
Request details: The mission starts with a travel to the enemys hometown, therefore two topics have to be done in order to complete this mission. The group heading for the enemys guild may invade every topic, in which at least two enemy guild members rp in, to fullfill the mission.

The guildmaster gets impatient, head out and get informations about another guilds members. Simply finding out the magic abilitis of two Guildmembers should be enough for now. This can be done various ways, you can engage the enemy in a fight or capture him while he is defensless. You are strictly forbidden to kill the enemy, too, you have to keep your identity and guild secret under any circumstances.
It is highly recommended to make a party of at least two people.
Dangers: Should the mission fail, has the group to directly escape and make a travel topic, again. Enemys who encountered you may follow you during the travel post, but after you reached your hometown they are in high danger because of your guild and have to retreat at once, you are not allowed to chase after them again.
Enemy guildmembers are allowed to enter the mission everytime they want, through they are still restricted to not metagame (meaning they can't just know that there is a fight going on). If your guild, name or appearance is discovered, you fail the mission, you are to escape at once.

Code:
[b]Request name:[/b] Preparation for war
[b]Guild:[/b] Dark Guild
[b]Request rank:[/b] D
[b]Client name:[/b] Guildmaster
[b]Objective:[/b] Get information on another Guilds Members
[b]Location:[/b] Attacked Guilds Hometown
[b]Time:[/b] /
[b]Reward:[/b] 1 free D-rank spell
[b]Punishment:[/b]
[b]Request description:[/b]
'My friends, we are slowly growing stronger, it is time to make the first move. Head out and gather information about our enemys, but be careful, if you are caught by the enemy you are to NOT speak a word about our guilds location, HAVE YOU UNDERSTOOD?!'
[b]Request details:[/b] The mission starts with a travel to the enemys hometown, therefore two topics have to be done in order to complete this mission. The group heading for the enemys guild may invade every topic, in which at least two enemy guild members rp in, to fullfill the mission.

The guildmaster gets impatient, head out and get informations about another guilds members. Simply finding out the magic abilitis of two Guildmembers should be enough for now. This can be done various ways, you can engage the enemy in a fight or capture him while he is defensless. You are strictly forbidden to kill the enemy, too, you have to keep your identity and guild secret under any circumstances.
It is highly recommended to make a party of at least two people.
[b]Dangers:[/b] Should the mission fail, has the group to directly escape and make a travel topic, again. Enemys who encountered you may follow you during the travel post, but after you reached your hometown they are in high danger because of your guild and have to retreat at once, you are not allowed to chase after them again.
Enemy guildmembers are allowed to enter the mission everytime they want, through they are still restricted to not metagame (meaning they can't just know that there is a fight going on). If your guild, name or appearance is discovered, you fail the mission, you are to escape at once.
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Shin Katari
D-rank
D-rank
Shin Katari


Posts : 789
Jewel : 2272029
Join date : 2012-02-11
Location : Magnolia Town (Fairy Tail)

Character sheet
Character Name: Shin Katari
Magic of character: Fire Dragon Slayer magic
Mana Bar:
Dark Guild Quest Left_bar_bleue100/100Dark Guild Quest Empty_bar_bleue  (100/100)

Dark Guild Quest Empty
PostSubject: Re: Dark Guild Quest   Dark Guild Quest Icon_minitimeThu Apr 05, 2012 9:09 pm

Approved
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Dark Guild Quest
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