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 Delta Defense

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AuthorMessage
Roja Bilka
D-rank
D-rank
Roja Bilka


Posts : 44
Jewel : 2175406
Join date : 2012-05-29

Delta Defense Empty
PostSubject: Delta Defense   Delta Defense Icon_minitimeMon Oct 01, 2012 3:11 pm

Request name: Delta Defense.
Guild: Exclusively open to anybody not participating in the Era tournament.
Request rank: C-rank.
Client name: Bison.
Objective: Defend the Era stadium outskirts.
Location: Era.
Posts: 3+.
Word Count: 1500+.
Mages Required: Solo.
Reward: 5000 Jewels.
Request description: If you're willing, of course. You are to patrol around the Era stadium in secrecy without the Magic Council knowing what you're doing, especially not for me. If you spot a stranger, ignore them, but would you spot one of the Elemental Trio - don't hesitate to attack on the spot, even if they don't see you. Do this for 4 hours, and do not get caught. I will be at Lackey's Bar for further information.
Request details: Bison is a shady character that is perhaps wanted by the council and police, but also has been secretly monitoring their every move, supporting them. He gets his funds from higher ups who share opposite ideals, and has set up the Elemental Trio to attack the stadium. In truth, if they failed they get no Jewels, but if they succeed they get the amount you're supposed to. He's in a complicated situation indeed.

The wizard taking this mission can meet up with Bison for further information at Lackey's Bar in Era, but the more time they spend there the higher the chances of the enemy gang already commencing their attack. However, if the wizard taking won't, they'll have to patrol the area around the stadium in search for the direction from which each of the trio will arrive from.

Basically, since it is an official event, Rune Knights must be on patrol as well, and encountering them requires 200 words to escape, or 300 to convince into a false reason - both meaning time is wasted. The wizard in question is to encounter and defeat each of the Elemental Trio respectively or together, with a total of 400 words for each one.
____________
Allies:

Name: Bison.
Age: 33.
General Appearance:
Spoiler:
Motivations: Helping the council undercover.
Fears: Being exposed, getting caught, losing all his money.
Other: He's actually a very capable Guns Magic user. Do not get on his bad side.
____________
Enemies:

Enemy Name: Appure.
Rank: D-rank.
General Appearance:
Spoiler:
Magic: Caster, Fire Magic.
Spells:
  • Fireball - Basic Fireball projectile. D-class damage.
  • Burn Rat - Sets a 'mousetrap' of the sort on the ground. It's actually a landmine that explodes into a trapping fire field. D-class, 3 posts.
  • Delta Storm - Together with Lidanoy and Sanga, they create a large beam of fire, thunder and ice properties. It can penetrate through spells of similar attributes thanks to its superiority relationship between the elements. B-rank, Unison Raid based.

Motivations/Fears:
  • Motivated to attack the stadium with Lidanoy and Sanga's support.
  • Afraid of ending up alone.


Enemy Name: Lidanoy
Rank: D-rank.
General Appearance:
Spoiler:
Magic: Holder, Below Zero Staff.
Spells:
  • Icy Wind - Takes time to charge, but stronger than the average of the rank. The gem on top releases powerful icy wind capable of freezing grass and small bushes. C-class, 3 post/300 word charge.
  • Icicle Spear - Changes the gem of the staff to a sharp icicle. C-class, lasts 100 words/1 post.
  • Delta Storm - Together with Appure and Sanga, they create a large beam of fire, thunder and ice properties. It can penetrate through spells of similar attributes thanks to its superiority relationship between the elements. B-rank, Unison Raid based.

Weapon: 5'11" foot tall blue staff with a red gem on top.
Motivations/Fears:
  • Motivated to attack the stadium as a way to help Appure.
  • Afraid of getting Appure or Sanga beat up.


Enemy Name: Sanga
Rank: D-rank.
General Appearance:
Spoiler:
Magic: Caster, Zapper.
Spells:
  • Rumble Punch - Wraps his fist with lightning and then bashes it at the opponent. D-class.
  • Rusher - Engulfs himself in lightning, increasing speed by 15% and allows him to fly.
  • Delta Storm - Together with Lidanoy and Appure, they create a large beam of fire, thunder and ice properties. It can penetrate through spells of similar attributes thanks to its superiority relationship between the elements. B-rank, Unison Raid based.

Equipment: Red upper body armor.
Motivations/Fears:
  • Motivated to get a girlfriend.
  • Afraid of being mocked too much.
  • Motivated to attack the stadium for rejecting him.
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Roja Bilka
D-rank
D-rank
Roja Bilka


Posts : 44
Jewel : 2175406
Join date : 2012-05-29

Delta Defense Empty
PostSubject: Re: Delta Defense   Delta Defense Icon_minitimeMon Oct 01, 2012 3:25 pm

"What you're basically saying is..." Lackey's Bar, not too far away from the tournament area. This is where the mission request signer, Bison, has been sitting alone, drinking his liquor peacefully while knowing some client is supposed to come to him, the client that wants to take his request that is. It's a good thing he requested a general one and not an official one for legal or dark guilds, or this would have been answered much slower. The bar was dark, the bar itself mahogany. He did not worry the least bit about whenever the Delta Trio were taken out or not by this mage, as basically the Rune Knights hearing the ruckus would get over there immediately to deal with the problem makers. The one to take the request was Roja Bilka, a lone and independent traveling wizard. He explained the description the suited man had to give him, paying attention to the detail and making sure by the end he got everything right.

"Appure, Lidanoy and Sanga. Appure comes with Lidanoy from the northern corner of the stadium while Sanga comes alone from the southwest corner to cover more area during the 2nd hour, when the Rune Knights move around the eastern parts of the stadium. Sounds like a thought-out plan, are you sure these guys really are amateurs?" The long haired wizard asked curiously. The mafioso-looking client put the glass of liquid on the mahogany table and sighed slightly. The just consumed alcohol was very much smelled from his breath. "That's right."

He continued. "They're clever, but not the strongest of wizards. They plan to take down the stadium using their tactics and deceiving abilities to strike down the Rune Knights, then use their Lacrima-enhanced staffs and swords to attack the walls more effectively. Their target are the main pillars holding the stadium outside and inside, but with those items it shouldn't take them longer than an hour. Think you're up to it?" He asked. Roja did not like the man's secretive attitude and drinking habit: it was unhealthy and shrouded him in mystery, making him look too much like a local dressing up like an important, shady man. He could not trust him too easily, but he was his client - there was not much to do about it. With a slight frown, he simply nodded, much to Bison's amusement. He grinned in response.

"Great. Alright, we've wasted enough time here, it's off your reward after all if they succeed. I suggest you move along now." The man said, but before clearly finishing his sentence the long-haired fighter stepped up. "Just one moment. There's one more thing I'd like to clarify." He said, surprising the messenger. They proceeded to further talk about the issue Roja brought up.

On the meanwhile, the trio had made their ways to the stadium outskirts, hidden under the Rune Knights' eyes. Time to get rough.


WC: 481.
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